Animate only 1 time

Started by bigfishcatcher, May 21, 2008, 02:36:52 PM

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bigfishcatcher

I have successfully created an animation sequence loading in OBJ and converting them to meshes.  I will animate correctly 1 time moving from 0 to 1 - however when I go back to 0 for the animate variable or even cycle from 0 to 1 again the character stays in the last frame.

Thanks for your help I really like this program.

Gary

EgonOlsen

Could it be that the Mesh of the animated object is part of the animation itself? Or in other words: The object that you call animate() on must not reference a Mesh that also part of the Animation of that object.
Try to clone the Mesh of the animated object and see if that helps.

bigfishcatcher

Yep - that was it

Thanks for the quick response!