How to make blurred effects?

Started by paulscode, April 23, 2009, 10:28:58 PM

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paulscode

What would be the best way to simulate the blurr effect that happens for super-fast repetative motion (such as a hummingbird's wings)?  It doesn't seem like a billboard with alpha would work in this case, since it isn't the same shape from every angle. 

Anyone have experience with this?

EgonOlsen

I've seen this effect on helicopter blades. It was simulated by a simple, blurred texture, i.e. the motion blur was baked into the texture.