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nothing wrong with jpct

Started by slenkar, May 29, 2009, 01:39:15 PM

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slenkar

Ive tried a lot of 3d engines and there is always something wrong with them,

So far Im trying jpct and there doesnt seem to be anything wrong with it, its not difficult to use, or understand, or install.
Its fast, cross platform, doesnt crash, has collision commands.

this is strange

EgonOlsen

Thank you. Maybe that's because the main reason to add stuff to the engine were actual games/applications being written with it that needed them. That way, your game becomes your best unit test. And i always run all my stuff with every new version to verify that everything is still working correctly.