Unlit, clearly visible object

Started by mystara, December 11, 2009, 12:42:55 PM

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mystara

Hello,

Doubtless this is a silly question, but I'm not sure of the answer.

I'm trying to create a plane which is fully lit and yet does not light other objects. Specifically, I want the plane to be consistently lit no matter where the camera is. But I don't want it to create any light (so other nearby objects will not be illuminated) and don't want it to be affected by other light sources.

I think the way to do this is to set an additionalColor to the plane and to set the lighting mode to LIGHTING_NO_LIGHTS.

Is this correct?

EgonOlsen


mystara

hrm, almost.
The object becomes darker/fainter if the camera is further away. Not just smaller, but less well lit.

I don't really want to fiddle with my Config. settings, if I can avoid it. But I would suspect these are the cause? If so, is there a way to override them for a single object?

Current config is:
Config.fadeoutLight = true;
Config.linearDiv = 25;
Config.lightDiscardDistance = -1;
Config.farPlane = 1000;
         
Config.collideOffset = 250;



EgonOlsen

Disable lights and setting an additional color should be sufficient. There's no code that darkens objects when they move further away except when you are using fogging. Are you?

mystara

:D

I don't suppose it's possible to make a particular object immune to fogging?