Camera zoom and disappearing objects!

Started by volpesfuggente, August 04, 2010, 12:39:21 PM

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volpesfuggente

Hi!
I'm trying to draw some spherical objects with a radius=100.
I've positionated a camera in front of one sphere and I would zoom out for view more objects, but It don't works as I would. The original sphere gradually disappears. It seem that at some point all object at that distance are cut by a plane...
I must configure the camera, the world or the buffer in some way?






volpesfuggente

P.S. I've tryed to increase the Config.maxPolysVisible, but there aren't any changes...





volpesfuggente

I've just tried, It works with large values of farPlane. Thanks!