Particle Systems.

Started by joseluis, July 05, 2004, 10:19:16 AM

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joseluis

How to work with Particle Systems in the JPCT api?

cheers.

EgonOlsen

There is no such thing like a built in particle system. If you want use one, you'll have to do it yourself, i'm afraid. However, that shouldn't be too difficult...for example, you can use billboarded Object3Ds to implement it.