Newbie Question

Started by pages, January 24, 2011, 11:16:04 PM

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pages

Hi all ,

I'm currently studying computer science and am in my final year , for the project I've decided to do a type "learn Karate" application for the android phone. I got the idea from seeing the Ninja animation video on youtube and I was very good at Java from our modules so it seemed to be a nice fit.

Now its come to time to start coding and after getting to grips with the easier stuff to do with android programming i decided to jump into the deep end take a look at the 3d modelling part. To do this i looked at the http://www.aptalkarga.com/bones/bones_android_demo.zip  and tried loading it up in Eclipse just to get an idea of what's required for this , but the package when "create from existing source " wont work as there seems to be incredible amounts of errors in the code on compile.

So basically what I'm asking is 
- Where would I go to even develop a basic animation ( just a simple kick for example)

Any help or pointers on this would be massivily appreciated as I really do feel completely out of my depth at the moment.
Thanks,
Pages


raft

you also need the bones project in same workspace in eclipse. just download the zip and import the project into eclipse

pages

Thank you for the help regarding the Demo , but I'm just wondering if yourself or anyone else might know about creating my own type of animations ?

Have you any idea of the type of software or programs that would be required for me to do that for android  ( Trying to search for this on google and the information seems to be too obscure for what i require)

Thanks,
Pages

raft

you need a 3d editor to animate your models and a suitable exporter for that editor to export to a format that Bones can import.
at the moment, Bones can import Collada and OgreXML animations.

i would suggest 3ds Max and OgreMax plugin. some users also used Blender and Ogre exporter for it.

also have a look at bones thread for more information