Access to surfaces?

Started by D4NM4N, February 11, 2011, 10:59:49 AM

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D4NM4N

If i export a mesh with 2 different surfaces (eg a cube with the ends textured with a different texture) how do i texture the separate bits?

EgonOlsen

You can use the PolygonManager for that (doesn't work if your objects were stripped), but you are on your own figuring out which polygons are the ones to change.