Problem with transparent textures

Started by bionicoz, April 22, 2011, 10:09:12 AM

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bionicoz

Hi.
I load a simple .3ds model with textures. I set the the transparency on the model with obj.setTransparency(quitehighvalue).
seems to work, but i have this behaviour:



Am I doing something wrong?

EgonOlsen

Don't make the house transparent at all or otherwise, you'll get sorting errors like your screenshot shows them. There are a few threads floating around here that explain this in more detail.

bionicoz

Importing in two separate Object3D worked. But is that the only solution?
I'll look for the threads, btw. Ty, as always.