How many fps can I expect of...

Started by AGP, August 15, 2011, 11:31:40 PM

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AGP

...a 9k poly human character with a 2D background on a Galaxy SII?

Thomas.

you can try an3Dbench xl, first scene has about 55k polys

EgonOlsen


AGP


EgonOlsen

Using raft's Bones library, i can animate three ninjas (each around 3000 vertices according to the logs) at max fps (56fps) on a Nexus S (the same thing as a Galaxy S). Considering that the Galaxy S II is even faster, i don't think that you'll run into problems animating a 9k polygon model at a reasonable frame rate. It's hard to guess exactly though. After some experiments that i did on the desktop with using Bones on multiple cores and some fixes that raft has applied to make this possible, you can even use the S II's second core to animate another model in parallel if needed.