Creating a polygon and UV mapping it

Started by orange451, December 10, 2011, 11:01:47 PM

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EgonOlsen

I already did this...it's a one liner. I've no idea how to explain it in other words ATM...maybe looking at the examples is worth a try...take the car-example...it has transparent objects (the plants) and transparent blits (the fps numbers)...maybe that helps.

orange451


EgonOlsen


orange451

#18
Quote from: EgonOlsen on December 14, 2011, 11:02:57 PM
It's in the zip  ???
...I completely missed the "page 2" of this topic... I'm sorry! XD

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