Thinking about some RPG..Android version.

Started by EgonOlsen, December 17, 2011, 11:42:01 PM

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EgonOlsen

The hut should be similar to this one:

http://i1.trekearth.com/photos/49947/chata2.jpg

The church/monestrary building can be simple from the outside...something like this:

http://www.weddingvenues.com/images/listing_photos/5950_Lady-Margarets-Medieval-Hall.jpg

And the inside somehow like this...but less high and without the wooden root beams and stuff. "Just" some pillars and an altar at the end.

http://www.culture24.org.uk/asset_arena/4/56/25654/v0_master.jpg

fireside

#271
Character looks pretty good.  You might could change the texture a little to get different looks.  Different hair color, clothes, etc.
click here->Fireside 7 Games<-

Thomas.

Sorry for delay, I bought SGS3 and testing and testing...extremely power phone, DOF, bloom and much more without any problem, look at nova 3 :) ... Here is monestrary and say me what you want to change.

EgonOlsen

Ok, here are my thoughts on this model:


  • It has a closed door. I need the door to be open to enter the building. Just like the gates of the city walls.
  • Remove the bench. While it's nice as a model, i don't feel that it fits here.
  • Add some pillars to the inside...roughly like in the picture that i posted.
  • Colored window glass would be great.
  • i think it should be around 50% wider. Length is fine as it is, but with it's current width, it looks more like a normal house.

BTW: I hope to work on the normals import next week.

Thomas.

Oh, monestrary will probably monastery :) ... I really need some image, this looks nice and I estimate about 600-700 triangles, do you want it? If yes, no problem. If no, I'll can try to do it by your wish in previous post.

EgonOlsen

That would do too, but without the christian symbolism.

Thomas.

Here is it. Any other changes? Do you want the door like one separate object (so you can control open/close in game) or want you merge objects to just one? Windows will be colored, maybe transparent plane inside windows with disable backface culling?

http://dl.dropbox.com/u/26148874/monastery.3ds

and thanks for normals, I'll try it tomorrow

EgonOlsen

Quote from: Thomas. on July 03, 2012, 12:32:30 AM
Here is it. Any other changes? Do you want the door like one separate object (so you can control open/close in game) or want you merge objects to just one? Windows will be colored, maybe transparent plane inside windows with disable backface culling?
Really nice! Door as a separate object is fine. I might not use it that way ATM, but it's nice to have the option.

Thomas.

#278
I sent to you model in PM, look at it and say if you want to change something...

EgonOlsen


Thomas.

It's nice in the game and it seems, that you can open/close door :)

raft


fireside

Looking good.  Glad the project is still moving along.
click here->Fireside 7 Games<-

Disastorm

This game looks really good. I feel like if you add combat and a story that it could probably do well on the android market.

Thomas.