java.lang.NoSuchMethodError: com.threed.jpct.SimpleVector.rotate

Started by rainfalls, May 30, 2012, 06:16:14 PM

Previous topic - Next topic

rainfalls

Hi, I got this error when trying to modify the Bones Ninja Demo code. Could anybody suggest me where the problem might be? Thanks.


05-30 17:16:04.032: W/dalvikvm(4924): threadid=9: thread exiting with uncaught exception (group=0x2aac8578)
05-30 17:16:04.032: E/AndroidRuntime(4924): FATAL EXCEPTION: GLThread 10
05-30 17:16:04.032: E/AndroidRuntime(4924): java.lang.NoSuchMethodError: com.threed.jpct.SimpleVector.rotate
05-30 17:16:04.032: E/AndroidRuntime(4924): at raft.jpct.bones.Animated3D.applySkeletonPose(Animated3D.java:491)
05-30 17:16:04.032: E/AndroidRuntime(4924): at raft.jpct.bones.AnimatedGroup.animateSkin(AnimatedGroup.java:178)
05-30 17:16:04.032: E/AndroidRuntime(4924): at free.csr.android.arena.ModelAnimationGroup.animate(ModelAnimationGroup.java:52)
05-30 17:16:04.032: E/AndroidRuntime(4924): at free.csr.android.arena.MyRenderer.onDrawFrame(MyRenderer.java:175)
05-30 17:16:04.032: E/AndroidRuntime(4924): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1363)
05-30 17:16:04.032: E/AndroidRuntime(4924): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1118)


rainfalls

Worked it out myself. I somehow used an old version of jpct-ae, probably from source code of some example.

raft