Transparency Problem (and More)

Started by AGP, June 18, 2012, 02:37:03 AM

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AGP

No change whatsoever. Still doesn't work as multiple parts.

AGP

I take it back: it worked. And it's not enableLazyTransformations() (I've since added it back and it still works).

EgonOlsen

So getting rid of the parent did the trick?

AGP

Yes, but it also created a new problem: since I have to rotate everything around the X axis by 180 degrees and I no longer have a parent, the trees are getting buried in the ground. Should I just rotate the trees around the the ground's X axis?

EgonOlsen

If that works...!? I'll try to find why it doesn't work with a parent being added. It actually should...

AGP

Naturally, that was a stupid before-I-went-to-sleep idea that didn't work. So if I could have my parent/child relationship back, I'd appreciate it.

EgonOlsen

What exactly are you using to trigger the collision?

AGP


EgonOlsen

I can't verify this problem. I created a test case but it worked just fine. Are you sure that your direction vector in calcMinDistance is a unit vector (i.e. normalized)? If everything looks fine to you, i need a test case for this.

AGP

I'm sure. I'll send you one in a couple of hours.