Image Texture vs Colored texture

Started by arianaa30, July 12, 2012, 09:26:14 PM

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arianaa30

Hi there,
Is there any difference if we use colored texture (say green) or load a green image file (say a .png file)?  in terms of rendering overhead, or anything?
thanks

EgonOlsen


arianaa30

ummm, I see. So no matter it is a single color or not, finally a texture would be created, even just to achieve a colored object.
Is it because of using jpct, or based on OpenGL ES itself?

EgonOlsen

It's because of the way the engine works. But a 8x8 texture isn't such a big deal anyway...