Depth buffer error?

Started by zbych, November 05, 2012, 04:22:51 PM

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zbych

I have torus in the center of scene, when camera look at it from one side it is rendered ok, but when I move camera to other side it looks like a depth buffer error. Any advice how to avoid this kind of problem, is any cure for this?


EgonOlsen

Check if transparency is enabled for that object and disable it.

zbych

Thanks !!  :D , it helped, but I didn't enabled transparency in this object.

EgonOlsen

The loader does this, if the file contains that information. Some files do even if the object should actually be opaque.