how to implement a start menu

Started by ggp, February 12, 2014, 01:12:26 PM

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ggp

how to implement a start menu
i need examples codes

this is good, but i don know implement
http://www.jpct.net/forum2/index.php/topic,2139.msg15977.html#msg15977

EgonOlsen

It depends on your needs. You can create something with the means that Android itself provides. I can't comment on those. Then you can use simple texture blits to blit some gui elements or you could build a gui out of 3d objects or you could create your own gui toolkit based on blits.

ggp

i like gui Alien Runner

and understand the menu structure based in blit

typical gui
  mainmenu                 in a game
- load objects world1             -goto main menu
- load objects world2
- load objects world3
- settings
- exit
...