Could you add some useful math functions?

Started by kiffa, March 19, 2014, 07:05:19 AM

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kiffa

1, To optimize the comparing of the length of vector:
    SimpleVector.length()^2; SimpleVector.distance()^2

2, For animation、camera moving 、physic simulation and so on:
   Interpolation - linear、sin、pow、slerp and so on.

3, For animation、rotation Interpolation:
   Quaternion
 

EgonOlsen

I could...but to be honest, this would be very low on my priority list. If you already have some stuff that does this, i would be happy to include it though.