Source codes of my projects

Started by Thomas., May 29, 2014, 04:40:09 PM

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Thomas.

Because I am no longer working on my projects, I offer source code. If anybody want it, just let me know. But keep in mind, I started programming by these projects, code is not perfect ;)

Physics example
It is port of desktop example + some manipulation with objects by touching them, controlled camera (zoom, height and rotation around point) and throwing spheres.


Sources are already published in Physics example topic

Game for Android
I have no hundreds more hours to complete this game. It should be some first person shooter or puzzle game. There is a lot of interesting code like shadow mapping, depth of field, motion blur, blur, distortion effects, pixel lighting (point, directional, spot), normal and parallax mapping... There is also my own implementation of GUI with buttons, labels, lists, groups, switches,... Method for loading maps from XML files.... Unfinished map editor with supports only lights and particle emitters. There is also dynamic water based of modify height of vertices. Objects that can interact by touching them (buttons, valves, levers, displays)... Maybe, Egon will find some time and implement graphics features into jPCT or someone creates extension ;)


You can find short demonstration of older version on youtube http://youtu.be/e0BFkRQChCk
And topic My game for Android

DeadZombie
Next of my uncompleted games. There is simple pixel point lighting, particle effects, grain (vertex manipulation) and implementation of raft's bones.


EgonOlsen

#1
Thomas was so kind to allow me to host these sources. You can grab them in one large package from here: http://jpct.de/download/others/sources.7z

I also created a wiki page for it: http://www.jpct.net/wiki/index.php/Open_sourced_projects_from_Thomas

newbie

These projects look great. Thanks for releasing the source to them as it will make the learning process go a lot smoother for me. :)