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Version 0.80 has been released

Started by EgonOlsen, November 18, 2002, 11:57:58 PM

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EgonOlsen

Wow, the forum is overcrowded... :wink:
Anyway, jPCT 0.80 has been released. I had to modify some of the collision-methods in Object3D and World to make them returning the ObjectID and not just true/false. This way, it's possible to say that object x collided with object y and not just that x collided with something.
The source of the famous bounce-example (in the API-package) has been slightly modified to reflect this change.
Furthermore, a new Primitive (a box) and a new automated texturing method has been added as well as support for linear distance fog in a very basic form.