Change texture starting position on 3d model

Started by hemant, August 01, 2014, 07:05:12 AM

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hemant

I had load 3d mug with texture successfully but texture starting position is wrong.

How to manage texture position.
Please help me.

EgonOlsen

Texture mapping is based on the uv-coordinates of the model. The engine doesn't do anything to place the textures except for evaluating this coordinates (unless you are calling one of the calcTextureWrap...()-methods...in that case: Don't do that!). If you want a different uv-mapping, it has to be corrected in some 3d modeler.