Loading a 3d object from memory (data buffer)

Started by mxar, September 16, 2014, 04:01:25 PM

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mxar

Hi,

I'm working in a Augmented Reality project using jPCT-AE as the rendering engine.


I need to load dynamically on the camera surface a 3D Object from a data buffer (memory) not from  the raw or assets directory.

Is it possible?

Thanks in advance

EgonOlsen

Sure. The loader methods take an InputStream. Just provide one for your in-memory data.