Check vertex position after import .obj

Started by kkl, January 02, 2015, 11:41:39 AM

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kkl

Hi Egon,

How can we check the final vertex position after importing .obj? I wanted to map it to jpct coordination. 

EgonOlsen

You can access to vertex positions by extending the GenericVertexController. But you can't be sure that the n-th vertex in the mesh is the n-th vertex in the editor, if that's what you need.

kkl

Ok, got it ; ) BTW, is the vertex position we see from obj file is the same position in jpct wold coordinates? I tested, and it seems the same. Just wanna confirm with you again.

EgonOlsen

If you don't apply any kind of transformation to the object, then yes.

kkl