Pick part of bones to rotate

Started by faridrakh, February 27, 2015, 12:26:02 PM

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raft

is that SkeletonHelper? I never used it myself. but possibly you create an identity matrix, translate it and pass to that mtthod

faridrakh

you procedural animation saved me. my finger now can move.

can i select a mesh from animated group? example i want to select my fingertip. can i select fingertip mesh?

raft

you can select Animated3D's in an AnimatedGroup either with index or with name. have a look at AnimatedGroup.get(int/String) methods

faridrakh

#18
what should i do if i want to export multiple mesh ogre to bones?

"jmeOgre2Bones -out bone.bones -in mes1.xml mesh2.xml" like this giving error number of vertices differ

my model in 1 blender file

raft

"jmeOgre2Bones -out bone.bones -in mes1.xml mesh2.xml" is for merging multiple animations into one. that's why the meshes and skeletons should be identical.

(although I didnt use it) you should be able to export multiple meshes from Blender. In 3d Max OgreMax plugin can export multiple meshes.