Nearest Neighbor filtering (OpenGL)

Started by C3R14L.K1L4, January 11, 2016, 02:14:13 AM

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C3R14L.K1L4

Greetings,

I'm doing an oldskool platformer and I wish to use Nearest Neighbor filtering with the textures. How can I set this up?

Best regards,
CK

EgonOlsen