Object loaded from Blender with bones rotates when the camera rotates

Started by Carlos Mateo, February 10, 2016, 11:54:08 AM

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Carlos Mateo

Hello,

I have a model loaded from blender exported to bones. The problem is that when I rotate the camera around the scene in JPCT, the model seems to be rotated as well and I don`t know why it happens. Any idea??

raft

I dont think this is Bones related. do you have any other objects in your scene? are they also rotating with the camera?

Carlos Mateo

Yes I have another one, but that is OK, remains in the same position and orientation

raft



raft

maybe added your objects or root as child of another thing?

try your model in OgreSample. you can rotate the camera by dragging mouse.