Float Positioning Blit Images

Started by Jamiro, April 24, 2018, 09:53:24 AM

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AGP

QuoteThat's a whole different beast. Would it be sufficient to have them without depth buffering?

Is that like that one I did by extending Polylines? If so, no. ; )

I still haven't solved that displacement issue with AWTGLCanvas, by the way. I don't mean to be pushy but I dream of a day when you update the lwjgl version.

Jamiro

Great, many thanks,

I'll do a quick check on it an let you know,

Regards