Is the normal considered when rendering?

Started by gpsunjp, June 16, 2006, 11:05:14 AM

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gpsunjp

Hello

Is the vertex's normal of a facet considered while rendering?
I did not find a method to set normal of each vertex of triangles.

Sun

EgonOlsen

Quote from: "gpsunjp"Is the vertex's normal of a facet considered while rendering?
Of course they are. There is no obvious method to set them directly, because you usually don't have to care about them. They are calculated internally when calling build(). If you really want to modify them, you may do this by extending the GenericVertexController.