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LWJGL 1.0beta2 is out!

Started by EgonOlsen, July 13, 2006, 12:24:36 AM

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EgonOlsen

As usual: http://lwjgl.org

Most noticable (IMHO): It has a loader for native libs to ease the use of LWJGL in an applet. With that, it should be possible to run a jPCT application using OpenGL in an applet without facing the troubles that it formerly caused. I haven't tried it yet, but it should work...