Warehouse Visualisation

Started by eye1, August 01, 2006, 03:46:44 PM

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eye1

I will use jpct engine to create commercial product.
3D live warehouse visualisation.  It will be mainly used to visualize automatic HRL warehouses. It will be used for marketing purposes in company i work.

Thaks 4 this great engine. It really helped me so far.


EgonOlsen

Now this looks..interesting... :wink: I'm not really sure what exactly i'm seeing there but it's cool to see people doing "real world projects" with jPCT.

cyberkilla

Yes, looks very CAD like. Speaking of which, I know of no java versions.

I personally would like to see/make a Java based, open source CAD package.

Good luck to you :)
http://futurerp.net - Text Based MMORPG
http://beta.rpwar.com - 3D Isometric MMORPG

eye1

I'm trying to add some boxes which shold be tranparent.

Is there a way i could get rid of shadows on some objects. Or is there another (better) way of creating transparent objects. Plus is there a way to ged rid of effect, when there is more than one tranpsarent plane over another, something wierd comes out (look at area which I marked with red circle on snapshot)


now i use transparency like this:

object.setTransparency(1);

eye1

Some additional screenshots from application ;)





EgonOlsen

Quote from: "eye1"
Is there a way i could get rid of shadows on some objects.
I'm not sure what exactly you are refering to. Which shadows?

eye1

In general I would like to make those boxes (regals) more transparent. Maybe if I could remove shading. Do not really know if it would help, just guessing  :(  ...or if shadows would be evenly distributed. But only on boxes. On other objects I like the way shading is done.

EgonOlsen

You can do a setTransparent(0); If that isn't sufficient, you can fine tune the transparency for the hardware renderer in Config (the glTransparencyXXX settings). You may also use Object3D.setLighting(...); to disable the influence of lightsources on an object which may help with the shading.

eye1


cyberkilla

http://futurerp.net - Text Based MMORPG
http://beta.rpwar.com - 3D Isometric MMORPG


EgonOlsen

Looks pretty cool. Is this based on live data from a real warehouse or is it a "what if"-simulation?

So we now have a jPCT based video on youtube, which is pretty funny, because the first file format jPCT was able to read (and still is) was JAW, which was developed by Jawed Karim for his own engine, who is one of the founders of youtube... ;D

Hrolf

Impressive - Looks professional!

Wouldn't some crates or something make the demo more visual though? Bit hard to follow what's happening ATM...

cyberkilla

#14
Yes, it is remarkable. I did not realise it was in such working order.
http://futurerp.net - Text Based MMORPG
http://beta.rpwar.com - 3D Isometric MMORPG