does jPCT use BSP trees ?

Started by raft, March 24, 2007, 03:51:53 AM

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raft

as BSP trees are commonly used for hidden surface removing algorithms i wonder if jPCT use them behind the scenes ? if so is it possible to retrieve that information ?

r a f t

EgonOlsen

No, it doesn't use them. I've never been a great friend of them especially because they have to be compiled against static geometry and are suitable for quake-like geometry only. An octree is faster to create, more flexible...just better IMHO.