Transparency and Object Fade

Started by ToddMcF2002, May 19, 2007, 03:45:42 PM

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ToddMcF2002

Egon:

Is it possible to expose more aggressive transparency in JPCT?  I want to take a look at object fade instead of fog like alot of games but I hate the "popping" effect off Objects.  Going from transparency to invisible and removeObject() - and back again.

The transparency options right now look like a half alpha.




EgonOlsen

There are some settings in Config (glTransparencyXXX) to override the default behaviour for the OpenGL renderers.

ToddMcF2002