Blur as PostProcessor

Started by Klaudiusz, June 05, 2007, 09:58:37 AM

Previous topic - Next topic

Klaudiusz

Hello,

It's possible to add normal blur/gaussian blur as post processor in further version? I know Bloom has been released but it's not the same.


EgonOlsen

You can try to use setCombining(false); on the BloomGLProcessor and see if that gives you the desired results.