Would you give a small example of this?
Do you mean like a class that extends Object3D, or a bunch Object3ds all connected to one another, similar to a scene graph?
Jman
I just mean a class, but abstractEntity in the car demo is good enough to understand. I think. I'll get back on that if I can't figure it out.
Ok, I extended the Object3D class for my project, so if you can't figure it out, I'll post here.