After three pre-releases, i decided to make 1.18 official. Changes can be found here: http://www.jpct.net/changes.html (http://www.jpct.net/changes.html)
Have fun!
QuoteHave fun!
Will do! Congrats on all those successful, BIG, changes.
As usual, thanks a whole lot, Egon. I appreciate all your work, and your engine really rocks.
I've updated the 1.18 release. It includes a small fix for compiled objects that are using more than 8 light sources and adds a GLSLShader-class to the util package, that encapsulates some shader related code to ease shader handling. I'll update the wiki later with an example. Edit: The wiki has been updated.
Have fun!
The version available on the download page does not contain GLSLShader class and other classes related to shaders :((
Quote from: Tankie on July 28, 2009, 04:26:33 PM
The version available on the download page does not contain GLSLShader class and other classes related to shaders :((
It does contain the GLSLShader class. It's in the util-package.... ???
Oh, I see. My bad :( Maybe I should buy stronger glasses :)