Hi!
I'm trying to draw some spherical objects with a radius=100.
I've positionated a camera in front of one sphere and I would zoom out for view more objects, but It don't works as I would. The original sphere gradually disappears. It seem that at some point all object at that distance are cut by a plane...
I must configure the camera, the world or the buffer in some way?
(http://volpesfuggente.netsons.org/tesis/1.jpg)
(http://volpesfuggente.netsons.org/tesis/2.jpg)
(http://volpesfuggente.netsons.org/tesis/3.jpg)
P.S. I've tryed to increase the Config.maxPolysVisible, but there aren't any changes...
Have you tried to adjust the far clipping plane: http://www.jpct.net/doc/com/threed/jpct/World.html#setClippingPlanes(float,%20float) (http://www.jpct.net/doc/com/threed/jpct/World.html#setClippingPlanes(float,%20float))?
I've just tried, It works with large values of farPlane. Thanks!