Does object serialization (DeSerializer class) include octrees asigned to it?
Is it loading automatically when loadSerializedObject is called?
No, Octrees are not a part of the serialization process right now. I'm not sure why i omitted them...maybe i had a reason, maybe i just didn't need them. If it's needed, i can support for this when i'm back home.
It would be interesting for collision detection optimization over serialized objects.
Is this finally going to be done? I've been trying to do this manually with Java reflection but I don't know the structures used in the Object3D class when the method object.setOcTree(oc) is called...
Yes, i guess i'll adf it. But i'm still on holiday, which is why it will take some time.