Hello again forum! I have Object3D model=Primitives.getCylinder(4,100,10), and I can't see this object at distance Z > 1000 from camera position. But if I move object Z back to camera (z<1000) I can see object. How can I change render distance?
MODEL=Primitives.getCylinder(4,100,10);
MODEL.setTexture("building");
MODEL.build();
SimpleVector sv=world.getCamera().getPosition();
sv.x-=300;
sv.z+=3000;
MODEL.setOrigin(sv);
(http://img847.imageshack.us/img847/866/bad.png)
(http://img708.imageshack.us/img708/2180/goodke.png)
This might help: http://www.jpct.net/jpct-ae/doc/com/threed/jpct/World.html#setClippingPlanes(float, float) (http://www.jpct.net/jpct-ae/doc/com/threed/jpct/World.html#setClippingPlanes(float,%20float))
Thank you EgonOlsen.