Is there any way to write to the display without using blitting when using opengl?
I am having issues with the blitting slowing down the game.
No, there isn't. If blitting slows down the game, you are doing something strange...how much are you blitting?
Lots :D
I guess I have to optimize the blitting then :o
You might want to try if Config.glBufferedBlits=true; helps in your case.