before use world.addObject(md2); I want to let my model rotate 90 angle,
I use md2.rotateX(90);
or
Matrix ma=new Matrix();
ma.rotateX(90);
ma.rotateY(90);
ma.rotateZ(90);
snork.setRotationMatrix(ma);
But why it can't work???
Not in degrees, in radians. I.e. 90 should be Math.PI/2 instead.