I have torus in the center of scene, when camera look at it from one side it is rendered ok, but when I move camera to other side it looks like a depth buffer error. Any advice how to avoid this kind of problem, is any cure for this?
(http://s9.postimage.org/onmna35ov/device_2012_11_05_160622.png) (http://s9.postimage.org/inyw6fkwf/device_2012_11_05_160649.png)
Check if transparency is enabled for that object and disable it.
Thanks !! :D , it helped, but I didn't enabled transparency in this object.
The loader does this, if the file contains that information. Some files do even if the object should actually be opaque.