Hi, I was making my game when I needed to add one more player, so I add the Object3D to the World, but I couldnt find a method to build it into the world, only the buildAllObjects () one. But If I build all the objects again I will lose time, resources and it will reset the pivot point of each Object3D ();
I am not sure but I remember that it was a build (Object3D method) inside the World class! What happened!
:oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops: I just found it, Sorry, please delete this topic!