Is it possible to make a child of a parent object follow the parent translation at a different speed?
So if there are 10 child objects to a parent and the parent does a translate(0, 0, 10) all the children will translate but at different intervals? So object 1 will go after 4ms.. Object 2 after 20ms etc..
You can of course do that, but you would have to code the logic yourself (which shouldn't be very hard). There's no method in the engine itself that does this.
Could you give me a rough idea of where to start with that? Is there a specific function i could override to put a delay in?