Hi !
I need a plane that is transparent (for user) but still hides objects/parts of objects. Like a plane that acts like a clipping plane. Is there any way i can do something like that ?
Thanks
Dinin
Can you illustrate that by some drawing or something? I have an idea, but i think that it doesn't fit the problem...
I have a animation where a zombie is comming out of ground. So only the part above ground should be visible. The problem is that i have no groundplane in opengl, only a transparent background.
[attachment deleted by admin]
I just found the solution.
If i set a transparent texture and do not call setTransparency of plane it does exactly what i want :).
Greetings
Dinin