Would it be possible to add support for array textures to the software/hardware renderer? To me it seems that this could be a relative easy thing to do (at least for the software renderer). However this depends on how things are currently implemented.
I know that the desktop renderer is not your most used engine, however my voxel editor would greatly benefit from such a thing. Thank you for considering!
http://www.opengl.org/wiki/Array_Texture
I'm not sure what the benefit is supposed to be in the context of the Software renderer... ???
Gosh, I feel stupid. I totally misunderstood how they are working. Let me get back to you on that one... T_T