(http://i57.tinypic.com/33o4eb7.jpg)
A SET OF CLASSES USING JPCT'S FRAMEBUFFER & BLIT PROCEDURE TO CREATE 2D WORLD ,
OBJECTS , LIGHTS.
OPEN SOURCE 2D ENGINE BASED ON JPCT FORMAT. STILL HAS LOT OF POSSIBILITIES OF IMPROVEMENT
FEATURES :
1.SPRITE ANIMATION
2.COULD ALSO BE USED FOR DESIGNING GAME MENUS
3. 2D GAMES
4. INTERACTIVE PRESENTATIONS
5. LOW ON SYSTEM RESOURCES.
Download Links :
http://speedy.sh/RdH2U/2dengine.zip (http://speedy.sh/RdH2U/2dengine.zip)
http://www.filedropper.com/2dengine (http://www.filedropper.com/2dengine)
http://wikisend.com/download/108818/2dengine.zip (http://wikisend.com/download/108818/2dengine.zip)
Please don't capslock/shout at us. I'm to scared now to test your engine.
btw. why no pics showing your engine in action?
Well there are no executables to be scared (its in zip) and rest are JAVA files you can examine the code and then run it....
Abt CAPS LOCK (hmmmmm....)
Hi Friends ,
Just completed another project using my engine
This ones really cool ... A windmill Simulator program
The graphics are inspired by a popular game Dokuro
Here are the sources :
http://speedy.sh/rZAMz/windmill.zip