Greetings,
I'm doing an oldskool platformer and I wish to use Nearest Neighbor filtering with the textures. How can I set this up?
Best regards,
CK
It can be done per texture: http://www.jpct.net/doc/com/threed/jpct/Texture.html#setGLFiltering(boolean) (http://www.jpct.net/doc/com/threed/jpct/Texture.html#setGLFiltering(boolean)) (setFiltering() for jPCT-AE).