Hello,
I have another question about this structure, which is the possibility to access the normals of a mesh, how can this be done? Can I change the normal of an arbitrary vertex? If so, how?
regards,
Jamiro
You could use this class: http://www.jpct.net/doc/com/threed/jpct/GenericVertexController.html (http://www.jpct.net/doc/com/threed/jpct/GenericVertexController.html)