Hello,
I just want to know why the textures (JPG files) in JPCT are ugly when I start my app.
In 3Dsmax the textures on my objects are more beautiful than in JPCT.
Thanks.
They must be a multiple of 2, in width and height
Also, a screenshot would help. Because "ugly" can mean anything...
Yes, I agree, your question is vague.
Are you referring to scaled/skewed textures? Strange lighting?
Incorrect UV coords?
Also, effects applied to the textures may be different.
Not that I'm an expert in this department, but there is also things like MipMapping, etc, that might make the texture representations look different.