I get a lot of warnings about this
"WARNING: Texture coordinates are not within the allowed range (0f-1f)"
Although the model was loaded correctly, and the textures are applied correctly as well. But i don't know what i have done wrong.
The workflow is as follows.
1. I model in 3Ds max. After that
2. I import it using MilkShape
3. I do my texturing and animating in milkshape
4. I export it to md2 using milkshape
I put my model for download at the following link. If you are helpful, inspect this model on what I have done wrong here.
http://peterhi.com/resources/models/20070614/bighead.zip (http://peterhi.com/resources/models/20070614/bighead.zip)
The included file contains the exported .md2, exported .ms3d, the skin and the .qc file. All in one.
Well, then obviously it is possible to create MD2 with wrapping textures in some ways. I can only refer to the specs i have, which say: no, no! But to be honest: Why should we care? I'll simply disable the check for the next version and we are done.
I see. Thanks ;D